Introduction |
Magic is one of the seven components that
makes up Combat. It is also a great skill for a pure character and a pKer. There
are several types of spells such as teleport or attack spells. Magic is
basically useless at low levels, but becomes effective with money making and
pKing at higher levels. At level 55 you can do High Alchemy, which gives Magic
xp and turns items into gp. You can use high level Magic or Ancient Magicks to
become an effective pKer. |
| Name |
Image |
Type of Spell Used For |
| Air |
 |
Elemental |
| Mind |
 |
Strike |
| Water |
 |
Elemental |
| Earth |
 |
Elemental |
| Fire |
 |
Elemental |
| Body |
 |
Confuse, Curse, Weaken |
| Cosmic* |
 |
Enchantment |
| Chaos* |
 |
Bolt |
| Astral* |
 |
Lunar Magic |
| Nature* |
 |
Conversion |
| Law* |
 |
Teleportation and Telekinetic |
| Death* |
 |
Blast |
Staves |
There are many types of staves in Runescape. Most of them can be found in
Zaff's Store in Varrock.
|
| Name |
Picture |
Cost |
| Staff |
 |
15gp |
| Magic Staff |
 |
200gp |
| Staff of Air |
 |
1560gp |
| Staff of Water |
 |
1500gp |
| Staff of Earth |
 |
1500gp |
| Staff of Fire |
 |
1500gp |
| Spell |
Level Required |
Runes Needed |
Base XP |
Max Hit |
| Lumbridge Home Port |
- |
- |
- |
- |
| Wind Strike |
1 |
1 air, 1 mind |
5.5 |
2 |
| Confuse |
3 |
3 water, 2 earth, 1 body |
13 |
- |
| Crossbow Bolt Enchant |
4 |
Depends on Bolt |
Depends on Bolt |
- |
| Water Strike |
5 |
1 water, 1 air, 1 mind |
7.5 |
4 |
| Enchant Lvl-1 Jewelry |
7 |
1 water, 1 cosmic |
17.5 |
- |
| Earth Strike |
9 |
2 earth, 1 air, 1 mind |
9.5 |
6 |
| Weaken |
11 |
3 water, 2 earth, 1 body |
21 |
- |
| Fire Strike |
13 |
3 fire, 2 air, 1 mind |
11.5 |
8 |
| Bones to Bananas |
15 |
2 water, 2 earth, 1 nature |
25 |
- |
| Wind Bolt |
21 |
2 air, 1 chaos |
13.5 |
9 |
| Curse |
19 |
2 water, 3 earth, 1 body |
29 |
- |
| Bind |
20 |
3 water, 3 earth, 2 nature |
30 |
- |
| Low Level Alchemy |
21 |
3 fire, 1 nature |
31 |
- |
| Water Bolt |
23 |
2 water, 2 air, 1 chaos |
16.5 |
10 |
| Varrock Teleport |
25 |
1 fire, 3 air, 1 law |
35 |
- |
| Enchant Lvl-2 Jewelry |
27 |
3 air, 1 cosmic |
37 |
- |
| Earth Bolt |
29 |
3 earth, 2 air, 1 chaos |
19.5 |
11 |
| Lumbridge Teleport |
31 |
1 earth, 3 air, 1 law |
41 |
- |
| Telekinetic Grab |
33 |
1 air, 1 law |
43 |
- |
| Fire Bolt |
35 |
4 fire, 3 air, 1 chaos |
22.5 |
12 |
| Falador Teleport |
37 |
1 water, 3 air, 1 law |
48 |
- |
| Crumble Undead |
39 |
2 earth, 2 air, 1 chaos |
24.5 |
15 |
| Teleport to House |
40 |
1 earth, 1 air, 1 law |
30 |
- |
| Wind Blast |
41 |
3 air, 1 death |
25.5 |
13 |
| Superheat Item |
43 |
4 fire, 1 nature |
53 |
- |
| Camelot Teleport |
45 |
5 air, 1 law |
55.5 |
- |
| Water Blast |
47 |
3 water, 3 air, 1 death |
28.5 |
14 |
| Enchant Lvl-3 Jewelry |
49 |
5 fire, 1 cosmic |
59 |
- |
| Iban Blast |
50 |
5 fire, 1 Iban Staff, 1 death |
30 |
25 |
| Snare |
50 |
4 water, 4 earth, 3 nature |
60 |
2 |
| Magic Dart |
50 |
4 mind, Slayer's staff, 1 death |
30 |
15 |
| Ardougne Teleport |
51 |
2 water, 2 law |
61 |
- |
| Earth Blast |
53 |
4 earth, 3 air, 1 death |
31.5 |
15 |
| High Level Alchemy |
55 |
5 fire, 1 nature |
65 |
- |
| Charge Water Orb |
56 |
30 water, 3 cosmic, orb |
66 |
- |
| Enchant Lvl-4 Jewelry |
57 |
10 earth, 1 cosmic |
67 |
- |
| Watchtower Teleport |
58 |
2 earth, 2 law |
68 |
- |
| Fire Blast |
59 |
5 fire, 4 air, 1 death |
34.5 |
16 |
| Charge Earth Orb |
60 |
30 earth, 3 cosmic, orb |
70 |
- |
| Bones to Peaches |
60 |
4 water, 4 earth, 2 nature |
35.5 |
- |
| Saradomin Strike |
60 |
2 fire, 2 blood, 4 air, Staff of Saradomin |
35 |
20 |
| Claws of Guthix |
60 |
1 fire, 2 blood, 4 air, Staff of Guthix or Void Knight Mace |
35 |
20 |
| Flames of Zamorak |
60 |
4 fire, 2 blood, 1 air, Staff of Zamorak |
35 |
20 |
| Trollheim Teleport |
61 |
2 fire, 2 law |
68 |
- |
| Wind Wave |
62 |
5 air, 1 blood |
36 |
17 |
| Charge Fire Orb |
63 |
30 fire, 3 cosmic, orb |
73 |
- |
| Ape Atoll Teleport |
64 |
2 fire, 2 water, 1 banana, 2 law |
74 |
- |
| Water Wave |
65 |
7 water, 5 air, 1 blood |
37.5 |
18 |
| Charge Air Orb |
66 |
30 air, 3 cosmic, orb |
76 |
- |
| Vulnerability |
66 |
5 water, 5 earth, 1 soul |
76 |
- |
| Enchant Lvl-5 Jewelry |
68 |
15 earth, 15 water, 1 cosmic |
78 |
- |
| Earth Wave |
70 |
7 earth, 5 air, 1 blood |
40 |
19 |
| Enfeeble |
73 |
8 water, 8 water, 1 soul |
83 |
- |
| Teleother Lumbridge |
74 |
1 law, 1 earth, 1 soul |
84 |
- |
| Fire Wave |
75 |
7 fire, 5 air, 1 blood |
42.5 |
20 |
| Entangle |
79 |
5 earth, 5 water, 1 nature |
89 |
5 |
| Stun |
80 |
12 earth, 12 water, 1 soul |
90 |
- |
| Charge |
80 |
3 fire, 3 blood, 3 air |
180 |
- |
| Teleother Falador |
82 |
1 soul, 1 law, 1 water |
92 |
- |
| Tele Block |
85 |
1 law, 1 chaos, 1 death |
95 |
- |
| Enchant Lvl-6 Jewelry |
87 |
20 earth, 20 fire, 1 cosmic |
97 |
- |
| Teleother Camelot |
90 |
2 soul, 1 law |
100 |
- |
Lunar Magic |
You will be able to use Lunar Magic when you complete the Lunar Diplomacy Quest.
To change your spell book, you need to pray at the Astral altar.
To change the spell book back to normal, you simply need to pray again at that same altar.
There are no battle spells in the Lunar Magic book, mainly teleportation spells.
|
| Spell |
Level Required |
Runes Needed |
XP Gained |
| Bake Pie |
65 |
1 astral, 5 fire, 4 water |
26 |
| Cure Plant |
66 |
1 astral, 8 earth |
26 |
| NPC Contact |
67 |
1 astral, 1 cosmic, 1 air |
30 |
| Cure Other |
68 |
1 astral, 1 law, 10 earth |
48 |
| Moonclan Teleport |
69 |
2 astral, 1 law, 2 earth |
50 |
| Tele Group Moonclan |
70 |
2 astral, 1 law, 4 earth |
51 |
| Cure Me |
71 |
2 astral, 1 law, 2 cosmic |
46 |
| Waterbirth Teleport |
72 |
2 astral, 1 law, 1 water |
51 |
| Tele Group Waterbirth |
73 |
2 astral, 1 law, 5 water |
53 |
| Cure Group |
74 |
2 astral, 2 law, 2 cosmic |
59 |
| Barbarian Teleport |
75 |
2 astral, 3 fire, 2 law |
53 |
| Tele Group Barbarian |
76 |
2 astral, 6 fire, 2 law |
55 |
| Superglass Make |
77 |
2 astral, 6 fire, 10 air |
41 |
| Khazard Teleport |
78 |
2 astral, 2 law, 4 water |
54 |
| Tele Group Khazard |
79 |
2 astral, 2 law, 8 water |
56 |
| String Jewelery |
80 |
2 astral, 10 earth, 5 water |
44 |
| Stat Restore Pot Share |
81 |
2 astral, 10 earth, 10 water |
49 |
| Magic Imbue |
82 |
2 astral, 7 fire, 7 water |
51 |
| Fertile Soil |
83 |
3 astral, 15 earth, 2 nature |
61 |
| Boost Potion Share |
84 |
3 astral, 12 earth, 10 water |
62 |
| Fishing Guild Teleport |
85 |
3 astral, 3 law, 10 water |
65 |
| Tele Group Fishing Guild |
86 |
3 astral, 3 law, 14 water |
70 |
| Catherby Teleport |
87 |
3 astral, 3 law, 10 water |
78 |
| Tele Group Catherby |
88 |
3 astral, 3 law, 15 water |
80 |
| Ice Plateau Teleport |
89 |
3 astral, 3 law, 8 water |
96 |
| Tele Group Ice Plateau |
90 |
3 astral, 3 law, 16 water |
99 |
| Energy Transfer |
91 |
3 astral, 2 law, 1 nature |
68 |
| Heal Other |
92 |
3 astral, 3 law, 1 blood |
86 |
| Vengeance Other |
93 |
3 astral, 10 earth, 2 death |
78 |
| Vengeance |
94 |
4 astral, 10 earth, 2 death |
75 |
| Heal Group |
95 |
4 astral, 6 law, 3 blood |
124 |
Ancient Magicks |
You will be able to use Ancient Magicks when you complete the Desert Treasure Quest.
To change your spell book, you need to pray at a special altar of the pyramid from the quest.
To change the spell book back to normal, you simply need to pray again at that same altar.
The Burst and Barrage spells will, in a multi-combat area, hit all the squares surrounding the person that you attacked.
|
| Spell |
Level Required |
Runes Needed |
Base XP |
Max Hit |
| Smoke Rush |
50 |
2 chaos, 2 death, 1 fire, 1 air |
30 |
15 |
| Shadow Rush |
52 |
2 chaos, 2 death, 1 air, 1 soul |
52 |
16 |
| Paddewa Teleport |
54 |
2 law, 1 fire, 1 air |
64 |
- |
| Blood Rush |
56 |
2 chaos, 2 death, 1 blood |
33 |
17 |
| Ice Rush |
58 |
2 chaos, 2 death, 1 water |
34 |
18 |
| Senntisten Teleport |
60 |
2 law, 1 soul |
70 |
- |
| Smoke Burst |
62 |
4 chaos, 2 death, 2 air, 2 fire |
36 |
19 |
| Shadow Burst |
64 |
4 chaos, 2 death, 2 air, 2 soul |
37 |
- |
| Kharyrll Teleport |
66 |
2 law, 1 blood |
76 |
- |
| Blood Burst |
68 |
4 chaos, 2 death, 2 blood |
39 |
21 |
| Ice Burst |
70 |
4 chaos, 2 death, 4 water |
40 |
22 |
| Lassar Teleport |
72 |
2 law, 4 water |
82 |
- |
| Smoke Blitz |
74 |
2 death, 2 blood, 2 fire, 2 air |
42 |
23 |
| Shadow Blitz |
76 |
2 death, 2 blood, 2 air, 2 soul |
43 |
24 |
| Dareeyak Teleport |
78 |
2 law, 3 fire, 2 air |
88 |
- |
| Blood Blitz |
80 |
2 death, 4 blood |
45 |
25 |
| Ice Blitz |
82 |
2 death, 2 blood, 3 water |
46 |
26 |
| Carrallanger Teleport |
84 |
2 law, 2 soul |
94 |
- |
| Smoke Barrage |
86 |
4 death, 2 blood, 4 air, 4 fire |
48 |
27 |
| Shadow Barrage |
88 |
4 death, 2 blood, 4 air, 3 soul |
49 |
28 |
| Annakarl Teleport |
90 |
2 law, 2 blood |
100 |
- |
| Blood Barrage |
92 |
4 blood, 4 death, 1 soul |
51 |
29 |
| Ice Barrage |
94 |
4 death, 2 blood, 6 water |
52 |
30 |
| Ghorrock Teleport |
96 |
2 law, 8 water |
106 |
- |
|